Throne and Liberty Patch Notes – 30th January

Hello, this is THRONE AND LIBERTY.​We will inform you of the updates that will be applied through regular maintenance on Wednesday, January 31, 2024.​Please check the Throne And Liberty Patch Notes below for more details.

Throne and Liberty Patch Notes – 30th January

 Chronicles: The border between courage and fear

Throne and Liberty Patch Notes - 30th January

A siege is underway to determine the first ‘owner of Stoneguard Castle’.

– ‘Siege War: Stoneguard Castle’ will be held from February 2nd (Friday) to February 4th (Sunday) at 21:00 KST in the following divisions.

scheduleprogress server
February 2nd (Fri) 21:00 KSTKalis, Aaron, Stoneguard
February 3 (Sat) 21:00 KSTAsota, Crimson, Einar
February 4th (Sunday) 21:00 KSTDa Vinci, Luna, Fonsine, Berkant

※ For more information regarding siege rules/strategy elements/compensation , please refer to the notice 

<Siege War Progress Guide> and the official guide video <Siege War> .

 Update details

The equipment’s attack stat integration and defense capabilities have been increased.

– The attack stats of the equipment have been integrated and the defense stats have been raised accordingly.

– The efficiency of investable stat points has been increased according to character growth.

■ Adjust equipment abilities– Attack abilities have been integrated into the equipment’s minor stats and characteristics.

Existing abilitiesIntegrated abilities
Close range hit, long range hit, magic hithit
Close range critical hit, ranged critical hit, magic critical hitCritical Hit
Close range hit, long range hit, magic hithard hit

​- The defense ability has been increased in the equipment’s minor stats and characteristics.

Adjusted AbilitiesAdjustment details
Close range endurance, ranged endurance, magic endurance2x higher
Close range evasion, long range evasion, magic evasion2x higher

​- The stats of some high-end and rare grade equipment that have the same or similar secondary stats have been changed due to the integration of attack abilities.

Ratingadjusted equipment
advancedShaman’s Cloak / Crude Flame Ring / Crude Wind Ring / Crude Wave Ring
rareSophia’s Fighting Ring / Robert’s Focus Ring / Lutein’s Mystery Ring※ The effects of sets 2 and 3 have also been changed.

■ Character stats

– Fighting spirit

> The minimum and maximum damage per point have been increased by 20% compared to before.

> Maximum vitality per point increased from 30 to 45.

> Increased vitality regeneration per point from 1.5 to 3.75.

– wisdom

> Maximum mana per point increased from 30 to 45.

– Insight

> The minimum and maximum damage per point have been increased by 20% compared to before.

■ NPC changes– Accuracy and critical hits of all monsters have slightly increased in line with the increased defensive capabilities of the equipment options.​​

The occupation period for the Origin Stone/Dimension Stone has been changed.

– The schedule for the conquest of the Origin Stone and Dimension Stone is fixed to 11 PM.

– The re-run cycle of the occupation war is changed.

■ Origin Stone/Dimension Stone Operation Cycle– All origin stones and dimension stones in the server are fixed to 11 PM KST.- The replay cycle for all Origin Stone and Dimension Stone Conquest Battles will be changed as follows.

Occupy Contentschedule
origin stone6-day cycle / 11 p.m.
dimension stone4-day cycle / 11 p.m.

※ Due to changes in the scheduling method before occupation, the Origin Stone/Dimension Stone progress schedule will be reset after the end of regular maintenance, and all Origin Stone/Dimension Stone occupation battles will begin at 11 PM KST on January 31.

※ The ‘guild’ that is occupying the origin stone and dimension stone will be maintained, and only the ‘conquest time’ for the fight will be changed.​

■ Notification of occupation progress– The method of displaying notification messages for the Origin Stone/Dimension Stone Conquest War has been changed.> When the occupation stone is ‘given up’ or the ‘owner is determined’ due to the end of the occupation, a notification is displayed throughout the world.> If the ‘conquest guild changes’ while a conquest war is in progress, a notification will only be sent to players within the conquest war.​

The effects of some skills have been modified.

– Fixed errors in some skills.

■ Common– Fixed an issue where some skills were not affected by ‘Enhancement Duration’.

■ long sword– The debilitating target mentioned in the [Chance for Victory] skill tooltip has been changed to ‘the debilitating target I applied’.

■ dagger– The distance that can be moved to the next target with [Frantic Sword Dance] has been changed from 12m to 6m.- Fixed an issue where [Frantic Sword Dance] could not be used on terrain with elevation differences.- Fixed an issue where [Black Wind Spirit] was applied as secondary weapon damage.- Fixed an issue where the cooldown time would be reset if the target was killed within 3 seconds of disarming [Clown of Stealth].

■ cane– Fixed an issue where the skill range guide for [Ice Spear] appeared longer than the actual effect.​

■ magic wand– Fixed an issue where the recovery effect of [Clay’s Salvation] was applied twice in certain situations.​

■ Equipment skills– Fixed an issue where the cooldown time of [Cloak of Stealth] was not reset when killing an enemy with an attack using ‘Tevent’s Slaughter Blade’ while disarming [Cloak of Stealth] or killing an enemy with [Venom Injection].​​

The combat experience has been improved.

– The change conditions for the skill quick slot set have been improved.

– The display of targeting and combat information has been improved.

– Restrictions have been strengthened to prevent combat effectiveness from being higher than intended by using additional weapons other than the two equipped weapons.

■ Skill quick slot set– When you sit at a bonfire and receive the ‘warmth of the bonfire’, you can freely change the quick slot set, and we have improved it so that skills with cooldown times can be released from the quick slot.- The quick slot set cannot be changed while the toggle slot is in operation.- The quick slot set cannot be changed while a rechargeable skill is being recharged.

■ Battle information– Added an option to view only the harmful effects I cast in the target window. (Preferences – Gameplay – Character – Attack)

: The default value is applied as On.​

■ Equipment replacement– The penalty time for not being able to use skills when changing equipment during battle has been changed from 5 seconds to 15 seconds.​​

Rewards for local events and field dungeons have been changed.

– The Marind reward provided in the Peace Zone event has been changed.

– Ranking rewards for local events have been lowered.

– The drop probability of ‘Marind’ in field dungeons has been increased.

■ Local events– The Marind reward provided in the Peace Zone event has been changed to a polishing book/training book of the same grade/quantity.- The Marind/Grinding Book/Training Book reward provided as a ranking reward in local events has been reduced to 66% of the previous level.​

■ Field Dungeon

 Instead of reducing Marind in local events, the drop probability of Marind in field dungeons using ‘Token of Contract: Abyss’ has been increased.​​

Some content and system convenience have been improved.

– We have improved the system to know the current peace/conflict status in the region.

– Some improvements have been made to the party window and party recruitment functions.

– The conditions for using world and party recruitment chat have been changed to level 20.

※ Please check ‘Corrections’ for other content/system-related error corrections.

■ World– Improvements have been made so that in-game day and night are displayed on the map and minimap even when indoors (cooperative dungeon, etc.).- The peace/conflict status of Sileus Abyss, Sylabeth Temple, Ant Cave, Temple of Desire, and Dark Crypt has been improved to be displayed as map icons.- When changing the nature (conflict/peace) of the region you are in, a message informing you of the change has been improved to be displayed at the top of the screen.

■ party– When there is another party member in Paola’s dimension, a button has been added to the party list to directly enter the dungeon where that party member is located.- Emphasized HUD representation when in party state.​

■ Party recruitment– In [Party Recruitment], a function has been added to check recruitment posts by specifying a category for each dungeon.

■ Guild– The period of inactivity for delegating the authority of long-term inactive guild leaders has been changed from 14 days to 7 days.- The practice scarecrow placed in the duel area of ​​the guild hideout has been removed.

■ 

Exploration Codex– In [Wedge Desert> Treasure in the Dawn], when the treasure appears, it has been modified to last for 10 minutes.- In [Ponos Basin> Treasure of Ponos Basin], the treasure has been modified to last for 10 minutes when it appears.- In [Akidu Canyon> Pioneering Infiltration Route], the platform has been strengthened to prevent players from getting caught in the penetration section of the flame trap.

■ 

Gigantrite– Stamina has been modified so that stamina is not consumed when using defense skills while riding the Gigantrite and receiving the ‘Divinity’s Protection’ buff.​

■ Arc Boss– The character with Queen Blendy’s larvae has been modified to always be exposed.​- Queen Blendy has been changed to drop the tradable ‘Commander-in-Chief’s Invincible Gaiters’.

■ Chat– The conditions for using world chat have been changed to level 20.- The conditions for using party recruitment chat have been changed to level 20.​

■ Recovery– A feature has been added to allow recovery of two or more death penalties at once.

UI convenience has been improved.

– Improvements have been made so that you can check where you acquired and how you used it when clicking on an item in the exchange.

– [Tax Status] has been added to the [Main Menu] to check accumulated taxes.

– Other UI inconveniences have been improved.

※ Please check ‘Corrections’ for other UI-related error corrections.​

■ Exchange– Improvements have been made so that when clicking on an item in the exchange, you can check where it was acquired and how it is used through a menu.- When using exchange filters, the last filter status has been improved to be maintained even after the window is closed.

■ Menu– The [Tax Status] UI, which allows you to check accumulated taxes, has been added to the [Main Menu].​

■ Rubbing book– When clicking on a rubbing book material item, a tab has been added to allow immediate search and purchase.​

■ Content Notifier– Improvements have been made to highlight the location of the list when clicking on the adventure/exploration codex marker on the minimap while the content notification management window is open.- Improvements have been made to highlight the location of the selected codex list when entering by clicking the [Content Notification> View Content Details] button.

■ Skill conversion– Level information has been improved to be displayed even in the darkened list of switchable skills.- We have improved the ability to register switchable skills in the slot for replacement by dragging and dropping them.​

■ Common– The shape of the cursor when right-clicking and dragging has been changed to enhance recognition during operation.- The mouse double-click function has been applied to the special dungeon, guild raid, costume, character selection, and server selection screens.​

■ Other UI improvements– When time-limited confirmation windows (party invitations, guild summons, etc.) are displayed simultaneously, existing windows have been changed to stack instead of disappearing.- Improvements have been made to display Lucent goods in all merchant NPC windows.- The guide message has been supplemented in situations where voice chat using Purple Talk is possible.- The function conditions have been modified to allow batch expansion only when there is a list on the Stellavision panel.- The display method of extracted items has been changed.​

Gamepad usability has been improved.

※ Please check ‘Corrections’ for other gamepad-related error corrections.

​■

​ Party Token– The token icon and key guide have been displayed on the HUD to make it easier to recognize token operations.■

​ Character information– The focus movement path has been improved by removing duplicate buttons from the character information screen.​■

​ Time-limited pop-up– We have improved the accumulated time limit pop-up so that it can be operated with the gamepad.​

 Fixes​​■

​ Content error correction– Fixed an issue where the field boss ‘Minezerok’ did not exit.- Fixed an issue where the dagger skill ‘Frenzy Sword Dance’ could not be used on the ‘Training Archeum Statue’ placed at the base.- Fixed an issue where certain ‘Star Tree’ rewards in the Dark Red Forest were set incorrectly.- On the 3rd and 4th floors of the Abyss of Sileus, the Living Armor Archer’s bomb arrows have been modified so that no status ailment is received when defending with a defense skill.- Clasps that cannot be used on the 5th and 6th floors of the Abyss of Sileus have been modified to be usable.- Fixed an issue where the boiling effect before a geyser erupts was temporarily weakened on Tyrant’s Island.- Fixed an issue where players could penetrate some of the wooden fences placed in the Cursed Wasteland.- Fixed an issue where the camera distance was reset upon entering or resurrecting the Cursed Wasteland.- Fixed an issue where a magic circle would not appear intermittently even if you kill the shapeshifter that appears during the Magnaduk battle in Butcher’s Rift.- Fixed an issue where the rotation angle of ‘Storm Raven’ was wider than other gliding transformations.- Fixed an issue where the rewards for some areas were lower than the local level.​■

​ System error correction– Fixed an issue where the process was not performed properly when closing the opened window after interacting with the [Party Recruitment Bulletin Board] and trying again.- Fixed an issue where the number of party members was not updated intermittently in the [Party Recruitment] window.- Fixed the issue of intermittently skipping the target when repeatedly targeting using the Tab key.- Fixed an issue where, when intermittently interacting with a distant target by clicking the mouse, the object continues to move without stopping near the target.- Fixed an issue where the death penalty recovery value was incorrectly displayed at 0:00.- Fixed an issue where the guild relationship list was not displayed properly in the [Guild] window intermittently.- Fixed an issue where unintended characters were displayed when “Party Recruitment Link” and special characters were used together in [Chat].- Fixed an issue where unintended characters were displayed when entering multiple links simultaneously in [Chat].- [Mystic Key] Fixed an issue where the main acquisition location was being announced as “Resistance Request.”> [Mystic Key] can be purchased from a “Request Coin Merchant.”​■

​ UI error correction– An issue where when more than 5 rewards were obtained at once from the Infinite Gate, only 5 rewards were displayed, unlike the amount of rewards received, has been fixed.- Fixed an issue where red dots could not be printed in special store lockers.- Fixed an issue where tooltips were displayed incorrectly when switching tabs in Mirror Boutique.- Fixed an issue where the chat was deleted when changing the channel after entering the chat.- Fixed an issue where the chat window size did not expand depending on the resolution.- Fixed an issue where quest markers were displayed incorrectly on the map and minimap.- Fixed an issue where when clicking on the quick slot of another skill group, the corresponding quick slot was not selected and the group highlight was not switched.​■

​ Gamepad error correction– Fixed an issue where the map cursor became larger after ‘Investigation’.- Fixed an issue where chat messages obscured the operation guide in the bag.- Fixed an issue where the page switching function in the context menu did not work in Crafting NPC > Bag.- Fixed an issue where the ‘Answer Counterattack’ operation in the gamepad operation guide was displayed as ‘Counterattack’.- Fixed an issue where an unmanipulable key icon was displayed when displaying a pop-up on the HUD.- Fixed an issue where the operation guide was not displayed when switching pads in Mirror Boutique > Costume.- Fixed an issue where the overlay operation guide was not hidden in certain situations.​■

​ Graphics/direction modifications– The visibility of the weapon proficiency button has been improved.- The design of the glide gauge has been improved to enhance recognition.- The shape of some icons of party tokens has been improved.- Infinite Gateway success/failure notation has been strengthened.- In the case of content that has not yet been opened through a chronology, the UI that displays which chronology it is opened through has been improved to be displayed in the same form.

 Event & Promotion Information​​​

[Promotion] ‘Battle Pass: Sophia’s Star’

– ‘Battle Pass: Sophia’s Star Pass’ sales begin.

– Costume: ‘Warrior of Fighting Spirit’ has been added.

– Army Toy: ‘Angular Adolescent Rocky’, Gliding Transformation: ‘Seraph Cygnus’ are added.

[Promotion Details]

[Promotion] Resistance Lucent + Solant Package

– A product that allows you to purchase Lucent and Solant together will be added.

– This product can be purchased twice per month per account, and the number of purchases is reset at 00:00 on the 1st of every month.

[Promotion Details]

■ End event– ‘New world, double up!’ The event has ended.

: The amount of compensation for field/arc bosses has been adjusted. (Existing 2 > Changed 1)

: The amount of compensation for Origin Stone/Dimension Stone has been adjusted. (Resource production per hour and guild activity points per minute were doubled > changed to 1x)

: Proof of contract paid via mail limited to weekends (Fri, Sat, Sun); The dimensional compensation amount has been adjusted. (Existing 900 > Changed 0)​

 known issues​​​We will do our best to quickly correct any abnormalities occurring in the game below.We apologize for any inconvenience this may cause you.

■ Battle– [Frantic Sword Dance] When the target is attached to a wall or object, the skill may be interrupted during use.- There is an issue where the [Corruption Full] effect is applied to players other than the caster.​

■ system– “Option not to display other players’ skill rendering” does not work properly.: You can change this in [Preferences>Gameplay>Character>Attack], and the default setting is ‘Print all’.> We have corrected an issue where another user’s skill rendering attacking the target you are targeting is displayed, but some decals are being displayed, so further modifications are planned.- There is a phenomenon in which the unequipment icon for a shortcut equipped with Stella Boom is displayed as the icon for the Stella Boom that was worn immediately before.​​We look forward to seeing you with more exciting updates in the future.
Thank you.

For more Throne And Liberty Patch related news and guides check out our Throne And Liberty Section or if you have any burning questions feel free to join our community discord where our helpful community can lend you a hand.

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