Welcome gamers! This is the ultimate guide for the Blue Protocol Keen Strider Class. This guide will cover the following: Class Summary, Stats, Skills, Abilities, Recommended build, Gameplay and Conclusion.
The Blue Protocol Keen Strider Class Summary
The Blue Protocol Keen Strider is not your typical action RPG bow and arrow class that concentrates on DPS. But rather, the Blue Protocol Keen Strider also has healing or support abilities that are essential in helping you and your party members survive battles. The Blue Protocol Keen Strider is exceptional at doing mid-range to long-range attacks when coupled with kiting skills; thus, always be mindful of keeping your distance from different kinds of enemies or mobs. Furthermore, it is important to learn the specific weak points of enemies that you can hit with your skills to deal more damage.
The Blue Protocol Keen Strider shines more brightly when played in a group than solo due to its ability to heal and buff teammates. Of course, you can also apply the aforementioned skills to yourself. Furthermore, the Blue Protocol Keen Strider can do a variety of status effects that can debuff and incapacitate enemies, which will be discussed in the skills and abilities portion of this guide. Hence, if you like playing as a support with your friends or teammates and you like doing awesome bow and arrow ranged attacks, then this Blue Protocol Keen Strider class is for you, and this guide will help you be at the top of your game as a Blue Protocol Keen Strider.
Blue Protocol Keen Strider Stats
Starting Stats of Blue Protocol Keen Strider
Physical strength | Endurance | Dexterous | Intellect | Spirit | Attack | Affinity Rate | Critical Damage | Defense | Recovery | HP | ST |
---|---|---|---|---|---|---|---|---|---|---|---|
55 | 50 | 65 | 50 | 50 | 159 | 9 | 46 | 50 | 65 | 265 | 100 |
Skills and Ability Blue Protocol Keen Strider
Basic Skills of Blue Protocol Keen Strider
Arrow Rush
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 1 | The first skill has a 4-phase attack that you can do while moving. The last attack has a delay. |
2 | Level 5 | At this level, the damage of the 4-phase attack is increased. |
3 | Level 12 | The feature of the skill at this level is that the first phase will have an earth attribute range attack when you click and hold the normal attack button as you enter the previous movement. |
Cure Arrow
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 1 | This is an AOE skill that heals you and your teammates. As you deal damage to your enemies, the BC gauge level increases, and the more the BC gauge level is accumulated, the more HP is healed by this skill. |
2 | Level 19 | When dealing damage to the enemy at this level, the accumulation rate of the BC gauge is increased. |
3 | Level 38 | The amount of healing is increased. |
Tactical Skills
Strike Arrow
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 1 | At this level you can shoot a powerful arrow shot. |
2 | Level 20 | At this level, you can now charge this skill and inflict more damage on enemies. |
3 | Level 39 | The damage of the charged arrow shot is increased at this level. |
3a | Level 50 | The charge time is increased, and the damage is increased as well. |
3β | Level 50 | The charging time is lowered. |
Stampede Arrow
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 2 | This skill shoots 4 arrows that follow enemies and causes a poison status effect on them. |
2 | Level 21 | The cooldown is reduced. |
3 | Level 40 | The 4 tracking arrows are now increased to 6. |
3a | Level 50 | The duration and damage of the poison status effect are increased. |
3β | Level 50 | The damage of the poison is lowered, but as the tracking arrows hit enemies, it explodes and poisons them. |
Lethal Shower
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 3 | This is an AOE skill that shoots multiple arrows upward that rains down arrows on the targeted area, where enemies are continuously damaged for a period of time. |
2 | Level 22 | At this level, this skill can now be charged to increase the damage of the arrow shower. |
3 | Level 41 | The damage is increased more when charging the skill. |
3a | Level 50 | The charging time is reduced. |
3β | Level 50 | The damage of this skill is increased, but the attack range is lowered. |
Hunter Spirit
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 4 | When activated, the rate of accumulation in the BC gauge is increased. |
2 | Level 23 | The duration of this buff is increased. |
3 | Level 42 | The volume of the skills is increased. |
3a | Level 50 | When this buff is active, the range of the Cure Arrow is increased. |
3β | Level 50 | At this level this buff increases the movement speed and the amount of movement bar. Your movement speed bar won’t deplete quickly. |
Ground break
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 5 | This is an AOE skill that shoots arrows upward that go down to the targeted point and cause earth element damage to enemies within the area of the targeted point. |
2 | Level 24 | The area of effect of this skill is increased. |
3 | Level 43 | The movement speed of enemies within the area of effect is slowed. |
3a | Level 50 | The duration of the AOE skill is increased. |
3β | Level 50 | The duration of the movement speed reduction on enemies is increased. |
Dust Force
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 6 | This is an AOE skill that shoots arrows upward that go down to the targeted point and increases the status effect inflicted on enemies. |
2 | Level 25 | The duration of the AOE effect is increased. |
3 | Level 44 | The skill can now be charged, and the AOE is enlarged per charge. |
3a | Level 50 | When enemies are within the AOE, their resistance is reduced (debuffed). |
3β | Level 50 | The movement speed of enemies are reduced. |
Hypnoblast
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 7 | This skill shoots an arrow and inflicts a sleep status effect, which hinders enemies from moving. |
2 | Level 26 | The duration of this skill’s cooldown is reduced. |
3 | Level 45 | The duration of the sleep status effect on an enemy is increased. |
3a | Level 50 | At this level, you can now charge the skill to increase its power, which will penetrate enemies that have resistance to the sleep status effect. |
3β | Level 50 | The attack damage of this skill is reduced, but a small explosion occurs at impact with enemies. |
Shockwave
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 7 | This skill shoots an arrow that creates a shockwave that can penetrate enemies with resistance attributes. |
2 | Level 27 | The range of the shockwave is increased. |
3 | Level 46 | The damage of the arrow is increased. |
3a | Level 50 | The damage of both the arrow and shockwave is increased. |
3β | Level 50 | The range and damage of the shockwave have increased. |
Healing Arrow
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 9 | This is an AOE skill that shoots arrows upward that go down to the targeted point and give healing to allies. |
2 | Level 28 | The amount of healing is increased. |
3 | Level 47 | At this level, the skill can now be charged, and per charge, the AOE is enlarged and the amount of healing is increased. |
3a | Level 50 | The recovery of health is increased. |
3β | Level 50 | The cooldown of this skill is reduced, but the amount of healing is decreased. |
Twin Flash
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 10 | Shoot arrows to create areas where allies receive more or less damage at the point where they are hit and areas that inflict more or less damage on enemies. |
2 | Level 29 | The status effect duration is increased. |
3 | Level 48 | The AOE and duration is increased |
3a | Level 50 | The AOE is increased |
3β | Level 50 | The AOE and duration are increased |
Resonance Shots
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 11 | This skill shoots an arrow that spreads the status effect of an enemy to the surroundings of the targeted area, where other enemies will be affected. |
2 | Level 30 | The AOE of the spread is increased. |
3 | Level 49 | The accumulation of the status effect increases. |
3a | Level 50 | This skill can now be charged, and per charge, the AOE of the spread increases. |
3β | Level 50 | The cooldown of the skill is longer, but the abnormality state effect can now be spread to enemies. |
Refresh Area
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 12 | This skill shoots an arrow to the ground and creates an AOE that grants a state anomaly to yourself and your teammates where the accumulated attributes are reset. |
2 | Level 31 | The cooldown of skills are reduced. |
3 | Level 50 | The AOE of this skill is increased. |
3a | Level 50 | This skill now has the ability to remove anomaly area effects. |
3β | Level 50 | This skill can now make HP recovery continue after its original duration for a period of time. The ability has a small increase in its AOE at this level. |
Ultimate skill of Blue Protocol Keen Strider
Mortal Gravity
Requirements and description of the skill
G | Liberation Level | Skill Effect |
1 | Level 10 | This ultimate skill has a 210-second cooldown and creates a large gravitational area where the arrow hits and pulls in the enemies around the AOE of the skill, which incapacitates and inflicts continuous damage to enemies. |
Abilities of Blue Protocol Keen Strider
The class ability of Blue Protocol Keen Strider
First Aid (Class Sharing Ability)
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 10 | The rescue speed of the player is increased. |
2 | Level 22 | The rescue speed of the player is increased. |
3 | Level 34 | The rescue speed of the player is increased. |
Follow-up
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 12 | Damage from a weak attack is increased by 1%. |
2 | Level 24 | The attack damage of your character is increased. |
3 | Level 36 | The attack damage is increased by 3%. |
Avoidance
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 14 | Your movement speed increases when being chased or targeted by an enemy. |
2 | Level 26 | Your movement speed is increased. |
3 | Level 38 | Your movement speed is increased. |
Medic
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 16 | The amount of healing is increased when using imagines, skills and items. |
2 | Level 28 | The volume of the healing is increased. |
3 | Level 40 | The amount of healing is increased. |
Additional Cure
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 18 | Your character heals itself a little bit when the Cure Arrow is used. |
2 | Level 30 | The amount of healing is increased. |
3 | Level 42 | The amount of healing is increased. |
Item Healer (Class Sharing Ability)
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 20 | The cooldown is reduced when using items that heal. |
2 | Level 32 | The cooldown is reduced. |
3 | Level 44 | The cooldown is reduced. |
The Base Ability of Blue Protocol Keen Strider
HP Up
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 11 | The health of your character is increased. |
2 | Level 23 | The health of your character is increased. |
3 | Level 35 | The health of your character is increased. |
Increased Attack Power
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 13 | The attack damage of your character is increased |
2 | Level 25 | The attack damage of your character is increased |
3 | Level 37 | The attack damage of your character is increased |
Increased Defense
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 15 | The defense of your character is increased. |
2 | Level 27 | The defense of your character is increased. |
3 | Level 39 | The defense of your character is increased. |
Increased Resilience
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 17 | The resilience of your character is increased against enemies and environmental status effects. |
2 | Level 29 | The resilience of your character is increased against enemies and environmental status effects. |
3 | Level 41 | The resilience of your character is increased against enemy and environmental status effects. |
Increased Critical Rate
Requirements and description of the ability
G | Liberation Level | Ability Effect |
1 | Level 19 | The critical rate of your character is increased. |
2 | Level 31 | The critical rate of your character is increased. |
3 | Level 43 | The critical rate of your character is increased. |
Blue Protocol Keen Strider Recommended Build
Build 1- After finishing Chapter 3, these are the recommended builds for Blue Protocol Keen Strider
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
---|---|---|---|
Resonance Shots | Dust Force | Ground Break | Lethal Shower |
Class Ability 1 | Class Ability 2 |
---|---|
Fast Aid | Avoidance |
Trefoil | Mountain | Arrowhead | Windmill | Water Jug |
---|---|---|---|---|
In this first build of Blue Protocol Keen Strider, the priority is to enhance the attack damage of your teammates. Therefore, using a B imagine that has the ability to debuff enemies is necessary. Furthermore, if your enemies are easily defeated, then your allies have more time to recover. The skill that is really good at debuffing enemies is the Dust Force, which can reduce 20% of their resistance attributes.
Blue Protocol Keen Strider Build 2-after finishing the Chapter 2 story
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
---|---|---|---|
Resonance Shots | Dust Force | Ground Break | Lethal Shower |
Class Ability 1 | Class Ability 2 |
---|---|
Follow-up | Avoidance |
Trefoil | Mountain | Arrowhead | Windmill | Water Jug |
---|---|---|---|---|
In this second build Blue Protocol Keen Strider, after you finish the chapter 2 story, the main focus is support skills because the Keen Strider class is very weak in putting out significant amounts of damage to enemies. So, use a support Imagine to help you and your allies survive battles.
Blue Protocol Keen Strider Build 3-after finishing the Chapter 1 story
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
---|---|---|---|
Strike Arrow | Shockwave | Resonance Shot | Lethal Shower |
Class Ability 1 | Class Ability 2 |
---|---|
Follow-up | Fast Aid |
Trefoil | Mountain | Arrowhead | Windmill | Water Jug |
---|---|---|---|---|
In this third build for Blue Protocol Keen Strider, After finishing Chapter 1, you should use equipment that enhances dexterity and physical strength because it is connected to attack power. Increasing dexterity and physical strength increases your attack power, affinity rate, and critical damage.
Blue Protocol Keen Strider Build 4-after completing the Pillar of God
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
---|---|---|---|
Strike Arrow | Shockwave | Resonance Shot | Lethal Shower |
Class Ability 1 | Class Abilty 2 |
---|---|
Follow-up | Fast Aid |
Trefoil | Mountain | Arrowhead | Windmill | Water Jug |
---|---|---|---|---|
– |
The last build for Blue Protocol Keen Strider, after completing the Pillar of God story, is to level up your adventurer rank to 3 so you can make an E-Imagine (Enhanced Imagine). Recipes for E-imagine other than the water bottle can be acquired by reaching Adventurer Rank 3 and finishing the key character quest “Feste no Koto”.
Gameplay of Blue Protocol Keen Strider
The Blue Protocol Keen Strider offers a dynamic gameplay of a bow and arrow class due to its complex range attacks and supporting abilities. Playing this character will require fast reflexes, kiting skills, precision to target weak points, and a strategic mindset. In every battle situation, you must always be wise in choosing your builds. Some situations may require more of your healing or support abilities to help you and your allies survive and be victorious. On the other hand, in some instances, your debuffing and status effects skills might be more suitable to help your party defeat enemies.
Lastly, the Blue Protocol Keen Strider has an amazing arsenal of crowd control! Ranging from stuns, slows, sleep status effects, and this character’s ultimate gravity arrow that pulls in multiple enemies and incapacitates them. Therefore, you have to be a team player when playing this character because your skills synergize with all the excellent classes in Blue Protocol.
Conclusion for Blue Protocol Keen Strider
If you fancy being a reliable healer and a badass archer, then the Blue Protocol Keen Strider is the quintessential class for you. The lands of Blue Protocol are littered with mysterious creatures that might be hostile to you and your allies. Hence, being a healer, crowd controller, and damage dealer is a game changer in the world of Blue Protocol. Therefore, the Blue Protocol keen Strider class is vital to conquering challenging enemies and making your battles epic.
While waiting for the full release of Blue Protocol, you can sign up for a close beta test here: Blue Protocol Beta, or you can check out other amazing games on our website, MMO WIKI, and join our awesome Discord Community. Hope to see you there!