Pax Dei Building FAQ Part 2

Welcome to the Pax Dei Building FAQ part 2, focused on the building feature in Pax Dei. Everything we’ll detail below is part of our vision.

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Pax Dei Building FAQ

Welcome to the Pax Dei Building FAQ focused on the building feature in Pax Dei.

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Pax Dei Lore AMA with Mainframe Industries

After countless hours of discord chatter Mainframe Industries decided to start an AMA developer post for all the different major subjects involved in creating Pax Dei. Today we focus on the Pax Dei Lore AMA.

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Pax Dei FAQ

For those wondering about Pax Dei, All the info we have so far to answer the most frequently asked questions about this upcoming cloud central MMO neatly structured together in our Pax Dei FAQ.

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PvP in Pax Dei

PvP in Pax Dei might not be exactly what you imagine off the get go, Mainframe Industries have promised to bring an all new PvP experience to their new Cloud Native MMO. Integrating PvE into PvP through various game system we are going to talk about in this post.

Read More

Pax Dei Building FAQ Part 2

Welcome to the Pax Dei Building FAQ part 2, focused on the building feature in Pax Dei. Everything we’ll detail below is part of our vision.

Pax Dei Lore AMA with Mainframe Industries

After countless hours of discord chatter Mainframe Industries decided to start an AMA developer post for all the different major subjects involved in creating Pax Dei. Today we focus on the Pax Dei Lore AMA.

Pax Dei FAQ

For those wondering about Pax Dei, All the info we have so far to answer the most frequently asked questions about this upcoming cloud central MMO neatly structured together in our Pax Dei FAQ.

PvP in Pax Dei

PvP in Pax Dei might not be exactly what you imagine off the get go, Mainframe Industries have promised to bring an all new PvP experience to their new Cloud Native MMO. Integrating PvE into PvP through various game system we are going to talk about in this post.

Announcing Pax Dei

In a surprise announcement from Mainframe Industries we got our first look at: Pax Dei.
While Announcing Pax Dei we also got our first Alpha Signup opportunity, today we break down the Pax Dei Announcement.

Pax Dei Alpha Signup

Pax Dei Alpha Signup has finally opened up to the public, in a recent surprise announcement from Pax Dei developer Mainframe Industries we got our first look at how to sign up for their upcoming hands on Alpha build of the game.

Pax Dei, The Upcoming Survival MMO

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. In this immense, open-world playground, you choose the role you want to play.

Immerse yourself along with thousands of other players as you explore the land, build your home, forge your reputation, and craft your own stories.

A Place to Call Home

Travel the relative safety of the Heartlands and find the perfect plot of land on which to build your home. Protected by the grace of the Divine, your village is a safe harbor where your Clan can grow and prosper.

Everything in this world is produced by the players’ hands and skills. Your village needs clothes, walls, food, flowers, and prayers. Your Clan, weapons, and armor. Others require tools, materials, or mysterious reagents. It’s easy to find your place and play your part in this breathing world.

Explore Unchartered Lands

Adventure awaits as you set foot into the Wilderness. Here, you’ll battle evil beings, uncover mysteries of an ancient and wondrous past, and square off against rival Clans as you struggle for power, position, and resources.

A word of warning: The further you journey from home, the stranger and more dangerous this world becomes. The glory, bounty, and secrets you bring back will enrich your entire Clan. How much challenge are you willing to accept? That’s for you to decide.

Everyone Matters

Skinning a basilisk, deciding between war and peace, picking flowers: it all matters. In a fully player-driven economy, all play styles connect and complement each other.

Monetization

WHAT’S THE BUSINESS MODEL FOR THE GAME: SUBSCRIPTION, MICRO-TRANSACTIONS, OR ANOTHER MODEL?

We’re still working on the business model for the game and are not yet able to share the specifics. That said, a core pillar of Pax Dei is its player-driven economy, and ensuring it will run smoothly drives how we think and will make decisions about the business model. We’ll share details when we are ready to do so.

 

HOW MUCH WILL PAX DEI COST?

Monetization is very important to live service titles, and we want to ensure we get this right. At this time, we’re not ready to discuss this.

 

WILL THERE BE NFTS/BLOCKCHAIN TECHNOLOGY IN THE GAME?

We’re building Pax Dei with Steam (which does not support NFTs/Blockchain) as the primary target platform. NFTs or Blockchains are not part of our plans for Pax Dei.

Gameplay

WHEN WILL WE BE ABLE TO SEE SOME GAMEPLAY?

We are very eager to show you more examples of gameplay. At the same time, we only want to share examples of stable gameplay features that are ready for player feedback (no smoke and mirrors). We’ll be pacing ourselves and sharing more and more over the coming months.

 

WILL PVP BE STRICTLY OPT-IN?

We want to make PvP feel more dynamic and more about social structures, roles, and positions of power in player-formed communities instead of just a static PvP toggle or zone restrictions. We don’t want PvP to feel like a separate mode and create a gap between PvE and PvP players. PvP should be an integral part of the world and economy. We plan to offer players interesting and meaningful ways to opt in and dip their toes in PvP.

The goal is to marry PvE and PvP together by offering opportunities for both to bring value to the other party – be it facing the dangers of PvP or creating the best gear for PvP players.

The Heartlands will be restricted from PvP fights. Outside the Heartlands, players will have various options to choose if and how they want to experience PvP and how much they’re willing to risk in doing so.

 

WILL PLAYERS LOSE ALL THEIR ITEMS IN PVP? WILL PVP BE ‘FULL LOOT’?

There will be value loss in PvP, and players will be able to decide how much they’re willing to risk for greater rewards. However, we’re not ready to share full details on PvP loot at this point.

 

WILL PAX DEI USE ANY KIND OF FAST TRAVEL SYSTEM?

The game will feature different ways to get around, but as with many other parts of Pax Dei, there will be limitations and trade-offs when using them. The goal is not to trivialize travel and the logistics involved but to offer a way to play most content and join your friends within a reasonable amount of time.

 

NO NPCS, REALLY?

You won’t find any of the traditional MMO NPC cities, NPC quest-givers, or NPC vendors in the world, but you will find a wide selection of creatures and AI enemies in PvE. Players will inhabit the lands, build the towns, handle trading, crafting, etc.

Also, “no quest givers” does not mean no quest-like content. The world will be filled with lore and mysteries that require exploration, deduction, and collaboration.

Mysteries and clues will be found by examining the world, finding notes, and researching discarded books or artifacts. You will unlock recipes or clues that lead you towards dungeons or hidden treasure and let you access content and rare rewards that would otherwise be hidden or inaccessible to you.

 

HOW MANY RACES? CAN WE PLAY AN ELF OR AN ANGEL?

As a player, you will only be able to play a human avatar that you will be able to customize with various traits to make it unique and your own. This is part of our “low fantasy” or “medieval fantasy” approach.

Regarding the creatures that you will find in the world of Pax Dei – friendly or less friendly ones – we want to take some time to introduce them, and to be fully honest, we want to keep some stuff secret. At the very least, we can say that some of them will be humanoid, but others… not quite.

 

WHAT CLASS CAN I PLAY? HOW WILL LEVELING WORK? IS IT POSSIBLE FOR ONE CHARACTER TO BE ABLE TO DO EVERYTHING? WILL SKILL POINTS BE LIMITED?

There won’t be classes in the way you think about it: you won’t choose one in the character creation and stick to it forever. That being said, no classes does not mean no roles. There will be roles, but we are not ready to share the full details yet. We can share one crucial element related to combat, though: yes, the holy trinity Tank, Heal (Support), DPS will play a part in Pax Dei.

When it comes to leveling, we don’t have a global character level, but we have skills, and these skills have a leveling system. We will give more info about the roles, the skills, and how they interact (or not) at a later point (before too long™).