Welcome Gamers and MMO fans! Blue Protocol just recently came out with its Japan release on 14th of June. Many players are eager in playing their favorite class. Unfortunately, the western release for Blue Protocol was delayed to release on 2024 without any specific dates.
If you’re eager to know some of the classes right now and looking for a strategy to level up and grind? Here’s our Blue Protocol Spell Weaver Guide
Blue Protocol Spell Weaver Class Summary
Blue Protocol Spell Weaver is a high difficulty long-distance class capable of providing high powered spells. Spell Weaver true potential lies on the back line of the party, continuously casting spells after spells as long as EP is available.
Unlike any other Mages in a typical MMO that uses MP. Blue Protocol Spell Weaver use EP(Engram Points) for all of its Spells and Skills. A key feature in regard to Blue Protocol Spell Weaver is that most of its skills and abilities doesn’t have any cooldowns and you can spam it as long as your EP doesn’t run out.
Running out of EP is not the end of the world as there are other ways to generate it with either your EP recovery skills or your EP recovery passive while using your basic attacks. Scroll down for more Blue Protocol Spell Weaver guide.
Stats
Here is the list of stats that you will have when you first start of Blue Protocol Spell Weaver.
Level 1
- Strength: 45
- Endurance: 50
- Dexterity: 55
- Intelligence: 67
- Spirit: 60
- Attack: 209
- Affinity Rate: 7
- Affinity Multiplier: 41
- Defense: 50
- Recovery: 72
- HP: 245
- Stamina: 100
Now that we know what we’re starting with let’s check out the Blue Protocol Spell Weaver skill and abilities.
Tactical Skills and Abilities
Here is the list of skills and ability from Blue Protocol Spell Weaver.
Tactical Skills
These are your bread and butter skills for Blue Protocol Spell Weaver. You can equip up to 3 as long as you reach the level required in order to use them.
Trinity Shot
G Level | Release Level | Description |
1 | 1 | – A three combo attack that fires magic bullets. Enemies hit at the 3rd stage of the attack will have their resistances reduce for a small amount to all attributes (Fire/Lighting/Ice) for 30 seconds. – Inputting the left or right movement keys after the first stage of the combo will cast an Elemental Burst to the enemy, The element is dependent on your weapon’s element. |
2 | 5 | – attacking while inputting the up movement key, the second stage of the attack will cast a high-powered magic bullet. |
3 | 12 | – Inputting the down movement key while attacking will provide a small EP recovery if the 3rd hit connects. |
EP Charge
G Level | Release Level | Description |
1 | 1 | – Press and Hold down RMB (Right Mouse Button) to continuously refill your EP meter. |
2 | 19 | – EP recovery speed increased |
3 | 38 | – Further increased EP recovery speed. |
Fire Blast
G Level | Release Level | Description |
1 | 1 | – Fires a magic bullet with flame attributes. Can charge to level 2 to increase the range and damage of the skill. – Consumes 25 EP |
2 | 20 | – Reduces charge time |
3 | 39 | – Charging can pass level 2. – Gives quick charge buff |
3. α | 50 | – Decreases EP consumption -Consumes 20 EP |
3. ß | 50 | – Damage is reduced, but hits will linger when hit. |
Lightning
G Level | Release Level | Description |
1 | 2 | – Lightning penetrating attack that ejects multiple lightning bolts – Cost 12 EP |
2 | 21 | – Lighting Bolts has increased to 3 |
3 | 40 | – Lighting Bolts has increased to 5 |
3. α | 50 | – EP reduced cost from 12 – 10 |
3. ß | 50 | – Lightning becomes thicker |
Ice shard
G Level | Release Level | Description |
1 | 3 | – An Ice-attribute attacks that burst from the center of the character. Inflicting fear unto enemies when hit. – EP cost 25 |
2 | 22 | – Attack range expanded |
3 | 41 | – Enemies hit will apply Slow(Medium) |
3. α | 50 | – Increase slow debuff duration. |
3. ß | 50 | – Enemies hit will reduce their attack power(Medium) |
EP recovery
G Level | Release Level | Description |
1 | 4 | – Gain EP regeneration (70 sec cooldown) |
2 | 23 | – Cooldown reduce from 70 to 60 seconds |
3 | 42 | – Extends buff duration to 20 seconds |
3. α | 50 | – Recovery speed increase |
3. ß | 50 | – During the effect, Maximum EP value increase by 6. |
Flame Grenade
G Level | Release Level | Description |
1 | 5 | – An AOE version of Fire Blast, Can be charged to level 2 to increase damage. – Cost 30 EP |
2 | 24 | – Charge time reduced |
3 | 43 | – Charge can go up to level 3, applies quick charge buff when uses level 3 charge |
3. α | 50 | – AOE range increase |
3. ß | 50 | – Flinch rate increase |
Thunder Mine
G Level | Release Level | Description |
1 | 6 | – Generate 3 lightning mines that follows enemies, detonating and flinching when close. – Cost 20 EP |
2 | 25 | – Damage Increase |
3 | 44 | – Explosive range increase |
3. α | 50 | – Further increase explosive range |
3. ß | 50 | – Lightning mines will not follow anymore and will stay in place, but will deal even more damage. |
Blizzard
G Level | Release Level | Description |
1 | 7 | – Creates an AOE that continuously deals ice damage to a target location. – When creating an area, give large movement speed reduction to enemies in the area. – Cost 30 EP |
2 | 26 | – Increase AOE range |
3 | 45 | – Skill duration increased to 7 seconds |
3. α | 50 | – Further increase AOE range |
3. ß | 50 | – Further increases duration |
Blaze Blast
G Level | Release Level | Description |
1 | 8 | – Performs a fire attribute radiation channeling attack when skill is pressed. Pressing the skill button again will stop the channeling. – Can move during the channeling – Consumes EP continuously – EP will consume more when moving |
2 | 27 | – Reduces EP consumption |
3 | 46 | – Increase Damage dealt |
3. α | 50 | – Decreases EP consumption when moving |
3. ß | 50 | – Grants super armor when channeling. |
Thunder Sphere
G Level | Release Level | Description |
1 | 9 | – Creates a ball of lightning above the characters head and automatically attacks nearby enemies, – Explodes when attack hits. – 50 seconds cooldown |
2 | 28 | – Applies fear effect |
3 | 47 | – Shortened attack interval |
3. α | 50 | – Further shortening attack interval |
3. ß | 50 | – Sensing range on enemies increased |
Icicle
G Level | Release Level | Description |
1 | 10 | – Conjures a large icicle on a targeted location – Cost 25 EP |
2 | 29 | – Increased the number of icicle drop by 2 (80% of attack) |
3 | 48 | – Increased the number of icicle drop by 3 (70% of attack) |
3. α | 50 | – Increased damage dealt (5%) |
3. ß | 50 | – Attack range increased |
Follow-Bullet
G Level | Release Level | Description |
1 | 11 | – Creates 2 magical crystals that shoots 2 magic bullets per crystal when performing tactical skills. – Having an attribute weapon (Fire/Ice/Lightning) will match that attribute to the crystals – 70 seconds Cooldown |
2 | 30 | – Skill cooldown is reduced to 60 |
3 | 49 | – Skill duration is increased to 35 seconds |
3. α | 50 | – Magic bullets is increased from 2 to 3 |
3. ß | 50 | – Magic bullet’s flinch effect is increased. |
Arc Barrette
G Level | Release Level | Description |
1 | 12 | – Fires 4 non-attribute magic bullets in a row. (33% of attack power) – Having an attribute weapon (Fire/Ice/Lightning) will share the same attribute to the skill – Cost 30 EP |
2 | 31 | – Increase Magic Bullets from 4 to 5 |
3 | 50 | – Increase Magic Bullets from 5 to 6 |
3. α | 50 | – Applies fear effect |
3. ß | 50 | – Magic bullets will explode when enemies are hit. |
Meteor Inferno
G Level | Release Level | Description |
1 | 10 | – Perform a chant, drop a huge meteor from the sky, and burn a wide area with a powerful blow. – 140 seconds cooldown |
Class Abilities
Class abilities are more passive and provide you buff in order to support you in doing your role.
G level | Name | Icon | Release level | Description |
1/2/3 | Damage Burst | 10/22/34 | – G1: Increase damage when during burst bonus – G2: Frequency increase – G3: Frequency increase | |
1/2/3 | Action Support | 12/24/36 | – G1: Decrease Stamina consumption when jumping and dodging – G2: Further decrease stamina consumption – G3: Further decrease stamina consumption (-25%) | |
1/2/3 | Ultimate Mastery | 14/26/38 | – G1: Reduces the cooldown of Ultimate Skill (7 seconds) – G2: Cooldown reduction (-9 seconds) – G3: Cooldown reduction (-15 seconds) | |
1/2/3 | Defensive Charge | 16/28/40 | – G1: Reduce damage when doing class action (Engram Charge) – G2: Increase Damage reduction – G3: Further increase damage reduction (-50%) | |
1/2/3 | Transfer | 18/30/42 | – G1: Maximum HP decreases (-10%) and maximum EP increases (+10) – G2: Maximum EP increase (+15) – G3: Maximum EP increase (+20) | |
1/2/3 | Hate management (Class shared ability) | 20/32/44 | – G1: Reduces the likelihood of being targeted by the enemy. – G2: Further reduces the likelihood of being targeted by the enemy. – G3: Even Further reduces the likelihood of being targeted by the enemy. |
Base abilities
These are abilities that is share all throughout the other classes
G level | Name | Icon | Release Level | Description |
1/2/3 | HP Up | 11/23/35 | G1: Increases maximum HP. G2: Further Increases maximum HP. G3: Even further Increases maximum HP. | |
1/2/3 | Attack Power Up | 13/24/37 | G1: Attack power increased. G2: Further Attack power increased. G3: Even further Attack power increased. | |
1/2/3 | Defense Up | 15/26/39 | G1: Increases Defense G2: Further Increases Defense G3: Even further Increases Defense | |
1/2/3 | Resilience Up | 17/28/41 | G1: Increases resilience G2: Further Increases resilience. G3: Even further Increases resilience. | |
1/2/3 | Affinity Rate Up | 19/30/43 | G1: Increase Affinity Rate G2: Further Increase Affinity Rate G3: Even further Increase Affinity Rate |
Recommended build
Below is the recommended build for the Spell Weaver.
Version 1.00 strongest equipment – after clearing chapter 3 for Blue Protocol Spell Weaver
Weapon | B- Imagine 1 | B-Imagine 2 |
Fire-Scatter Divine Cane | B-Orochi | B-Pale Light Guard |
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
EP Recovery | Icicle | Follow-Bullet | Arc Barrette |
Class Ability 1 | Class Ability 2 |
Hate Management | Action Support |
Clover | Mountain | Arrowhead | Windmill | Water Jug |
E-Bandit-Lair Effect | E-What’s in 6 months? | E-Troupe Bonding | E-Trick Elder chanting to the earth | E-Quad Arm Indiscriminate weapon of destruction |
The Blue Protocol Spell Weaver has a low health pool meaning it can die easily. To avoid this you want to increase your health with the Torrent of Life G3. Skills like EP Recovery and Icicle are essential and the other two slots can be change to either Flame Grenade or Thunder Sphere depending on the content you are challenging to efficiently deal damage.
Version 1.00 strongest equipment – after clearing chapter 2 for Blue Protocol Spell Weaver
Weapon | B-Imagine 1 | B-Imagine 2 |
Hornet Cane (Dark) | B-Bandit | B-Evil Healer |
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
EP Recovery | Icicle | Follow-Bullet | Flame Grenade |
Class Ability 1 | Class Ability 2 |
Hate Management | Action Support |
Clover | Mountain | Arrowhead | Windmill | Water Jug |
E-Bandit-Lair Effect | E-What’s in 6 months? | E-Troupe Bonding | E-Trick Elder chanting to the earth | E-Quad Arm Indiscriminate weapon of destruction |
Since Blue Protocol Spell Weaver is mostly centered around casting spells and EP. It is recommended that Range attack builds are solo based until Chapter 2 of the story is cleared. If you don’t have EP recovery and EP, Kite using charged up Flame Grenades to dish out AOE damage. Since this is centered around playing solo, Changing Hate management to Ultimate mastery can be effective as you’ll be kiting most of the time and the opportunity to use your ultimate increases as well.
Build at the point of clearing chapter 1 of the story for Blue Protocol Spell Weaver
Weapon | B-Imagine 1 | B-Imagine 2 |
Dragon Nail Cane (Thunder) | B-Cat | B-Shrimp Mushroom |
Tactical Skill 1 | Tactical Skill 2 | Tactical Skill 3 | Tactical Skill 4 |
EP Recovery | Flame Blast | Follow-Bullet | Flame Grenade |
Class Ability 1 | Class Ability 2 |
Hate Management | Action Support |
Clover | Mountain | Arrowhead | Windmill | Water Jug |
E-Jakes Letter | E-God-Protected Land | E-Elder Goblin holding a cane | E-Melodies of Servant | E-Majestic Kaiser Elk |
After clearing Chapter 1 of the story. Fire Blast and Flame Grenade are the main skills because Icicle is not yet G2. At level 29 at the end of chapter 2 of the story, you can get Icicle G2. So fight with fire magic in the early stages.
Gameplay
In Blue Protocol Spell Weaver, You’re role in the party is to simply deal a lot of Single and AOE damage to help your party members eliminate enemies as quick as possible. With the chain system in the game. You can increase your damage by having damage burst class ability equip. If you ever run out of EP. Don’t worry as you can take a sit back and refill it back up by using Engram charge, Or you can manage spells by using your downward trinity shot to gain the EP recovery buff.
You have 3 elements to choose from, Fire/Ice/Thunder. When it comes to damage. Fire element will be the best in the early game as getting Icicle at G2 will be a grind so make use of fire spells for now when dealing damage in the early game. Ice is mostly debuff of slow or fear as per Ice shard However, once you reach level 29. Then you will have access to Icicle G2 which lets you drop 2 Icicle at one cast at the cost of 25 EP which is the same cost for Fire Blast (Your first ability).
Thunder is mostly around CC(Base on experience) due to most thunder spells have a flinch, which cancels any action that the enemy is casting(except bosses)
Conclusion
In Conclusion. Blue Protocol Spell Weaver is a glass canon and your soon to be party members will be relying on you to deal as much damage as possible. No pressure on that part as leveling up in this game will immediately get you a new tactical skill for your to try out.
Lay waste by casting spells at your enemies and refill EP when needed. If enemies get too close? You have plenty of stamina to teleport away and cast your spells.
You can check out our other guides here at MMO WIKI. while you wait for the release of Blue protocol. You can also visit our Community Discord for more Blue Protocol guides. See you there!