Creating Animations in Games takes a lot of time and expertise. The Ashes of Creation Dev team have been very transparent about the Development of the game and in this article we take a look at some of the Animation in Ashes of Creation.
Creating a living, breathing world would not be possible without the key element of animation. The fourth episode of our Developer Diaries series features Brad Constantine (our Senior Artist) walking us through the process of how an animation is created – from receiving a character from our artists to placing it in the world. Our Lead Designer, Jeffrey Bard, also talks about the synergy between design and animation, and how the two of them work together to build a truly immersive experience.